Computer game Skool Daze was released by Microsphere in 1984. It was written by Keith Warrington and Keith Reidy and designed by David Reidy. This game was a critical and commercial success, thanks to its original concept and simple controls. If you haven't played it, you should. This article will explain what this game is about and why it's so popular. Let's begin! What is Skool Daze?
The game is based on the popular 1984 film. The gameplay takes place in a schoolyard with three different schools, Back to Skool, and Nu-Skool. Players are able to choose from a variety of different abilities to help them complete the tasks. Using a catapult, Eric can shoot catapults, hypnotise teachers, and trap rats and frogs to get to the next level. The main goal is to reach 10000 lines and unlock every secret in the game.
The gameplay of Skool Daze is similar to the original, with a similar story and characters. The game features two-dimensional side-scrolling action. The player can fire catapults, hypnotize teachers, and use a catapult to hit shields to reach the top of the level. Various types of obstacles will hinder the player, including trapping rats and frogs.